

The "Mach" icon and the number/bars next to it rate the playable character's current "speed level". Should the player also try to turn the other way in hopes the UFO will run into them, the UFO will also reverse to trick the player.ĭisplayed on the top of the screen's HUD during Special Stages is an indicator of the player's parameters. As the player progresses with the Special Stage however, the Jump Panels become a hindrance, and are best avoided to maintain speed. There are likewise Jump Panels set around the latter Special Stages that can be used to navigate and reach items. The first Special Stage is hazard-free and has barriers lining the sides to prevent the player from falling off the board, but later Special Stages have an increase in hazards and fewer barriers surrounding the board. There is also the danger of falling down holes or off the side of the boards. Running outside the racing tracks on the boards lowers the player's movement and speed significantly, allowing the UFOs to distance themselves further away.

Certain objects will respawn when a lap is completed. Along the way, they can pick up different items to increase their parameters and take shortcuts by jumping across lanes. Furthermore, the player can only turn left/right and perform the Spin Jump. During gameplay, the playable characters will be stuck in automatic run. The UFO will attempt to distance itself by traveling down the road ahead at high speed, so they player must run after it. If the player has not caught UFO by then, or falls off the board, they will be expelled from the Special Stage. There, the player is tasked to chase down a UFO holding a Chaos Emerald within a certain time limit. The track is designed like a circuit, meaning that after following the road for a while, the player will return to the starting point. Upon entering the Special Stage, the player arrives on a pseudo-3D board with a racing track. All of this is viewed from a parallax background.

Each stage features a different layout and visual setting one Special Stage may have a night setting with Greek architecture and floating fish while another may have a sky setting with clouds and strange planetoids. The Special Stages are ominous environments with winding roads suspended in midair.
